A game made for 2014 Starthclyde University hackathon using vanilla HTML5 and Javascript.
Objective: survive for as long as possible by evading zombies and leading them into the fires. You earn points for every zombie killed and a nice bonus for each cleared level. Sonar sound indicates a +1 teleport that can be used with spacebar.
Zombie movement programmed based on player position and a bit of randomization.
Known bug: the zombies sometimes cross over the flames without being burnt. Suspect a problem with array splicing when zombie count is 10+. Or maybe some of the are just fireproof, I don't know.
Programming by me, graphics and music by Aigars Reiters.